Both of the pieces embedded above are examples of something which finally feels like a re-usable toolkit - or visual language - that I can control with reasonable success.
Part of this victory comes down to figuring out how to nest discrete stages/elements within groups, getting the correct blend-modes in place and animating masks for carefully-separated drawn chapters.
In the early days of using digital tools - and Apple Motion especially - I would often turn up with the best intentions and end up feeling utterly depressed as the inputs weren’t matching the outputs. The last two pieces feel like something has changed.
Process notes (for the nerds who got this far)
1. Source material gathered/digested/assimilated
Tools I might usually use include Freeform, good old paper and pen, Notability, TextEdit/Runestone,
2. Rough animatic